
Wednesday, 25 March 2009
Thursday, 12 March 2009
Are Ricky Gervais, Steve Merchant and Karl Pilkington the 2009 Red Noses? No, no they are not.

I would be very suprised if nobody else has noticed the uncanny resemblence this years Comic Relief noses have with the worlds best selling podcast trio: Gervais et al. And yet, as far as publicity so far has shown, they’re not supposed to be them (http://www.youtube.com/watch?v=PCpZqVHxHx0). Perhaps some kind of deal broke down at the last moment?
Friday, 6 March 2009
Wednesday, 11 February 2009
Star Trek: The Wrath of Chaka Khan
I could try and justify this as an experiment in video editing but it's really just a bit of mindless fun. This is a mash-up between Chaka Khan's I Feel For You and Star Trek II: The Wrath of Khan.
Labels:
Chaka,
I feel for you,
Khaaan,
Khaan,
Khan,
Ricardo Montalban,
Star,
Trek,
wrath
Tuesday, 3 February 2009
Sunday, 1 February 2009
Fifteen Second Film Competition
My entry for the an as-yet-unnamed film-making competition with Stuart Bannocks and Kasper Pincis . The two requirements were that the film be 1) themed around the word "Obtuse", 2) No longer than 15 seconds.
Labels:
15 seconds,
animation,
competiton,
festival,
fifteen,
film,
graphic,
obtuse,
redemption,
seconds,
shawshank,
video,
youtube
Friday, 19 December 2008
La Braderie De L'Art
Stuart, Oli and I were invited to attend Le Braderie De L'Art (as were our good friends Oi Studio & WeMake), a 24-hour straight design-and-make festival in Lille, in the Nord-Pas de Calais region of France.
We systematically disassembled and re-represented found objects. This performance-process was designed to aid the viewer in changing their perceptions towards common, day-to-day "magic-box" electronic and mechanical objects.
Deconstructing, recording and re-organising the components of an archaic Nintendo Entertainment System:




We also stamped several hundred on-demand badge-postcard objects for visitors to the Braderie, using damaged and abandoned books.
We systematically disassembled and re-represented found objects. This performance-process was designed to aid the viewer in changing their perceptions towards common, day-to-day "magic-box" electronic and mechanical objects.
Deconstructing, recording and re-organising the components of an archaic Nintendo Entertainment System:




We also stamped several hundred on-demand badge-postcard objects for visitors to the Braderie, using damaged and abandoned books.

Labels:
24 hour,
badge,
Controller,
Design,
France,
graphic,
Le Braderie De L'Art,
Lille,
Nintendo
Thursday, 11 December 2008
Monday, 10 November 2008
Nowhere/Now/Here

My Experience Value work will soon be on show as part of the cinema program at the Nowhere/Now/Here exhibition, curated by El Ultimo Grito and hosted by The LABoral Centro de Arte y Creación Industrial in Gijón, Spain .
The concepts that lie behind the piece - my exploration into the value found by taking risks and generating exposures - can also be found here (re-formatted for web).
Labels:
experience,
exposure,
Goldsmiths,
laboral,
Nowhere/Now/ Here,
risk,
value
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